functions similarly to .
can catch any kind of star projectile flying in a 5×5 tile area around itself, minus the corners. It can hold a maximum of 60 star projectiles at a time.
The star projectiles caught will hover around for 1.5 seconds, after which will launch the projectile to the nearest zombie, or a random direction if there are no zombies present.
The star projectiles caught and launched by will deal ×3 damage and fly ×2 faster, and will gain the ability to retarget another zombie when their initial target is dead.
cannot catch star projectiles launched by a or another .
Pulsar is a Odyssey fusion plant created by combining two base plants in Plants vs Zombies Fusion. It is exclusive to Odyssey mode, where its enhanced performance matches the elevated difficulty of Odyssey encounters.
Pulsar carries no standard sun cost because it is an Odyssey-exclusive fusion, unlocked through Odyssey mode progression rather than sun spending.
Pulsar focuses its attacks on all zombies. Use this knowledge to pre-assign it to whichever lane or row contains the highest concentration of those zombie types in each level.
Pulsar has 300 toughness, which places it in the mid-range of the fusion toughness scale. Pair it with a healing plant or defensive buffer to extend its operational lifespan across multiple consecutive waves.