Every second, raises ice spikes from the ground at the nearest zombie in range, freezing them for 10s and dealing equal splash damage in a 1.5 tile radius that chills and adds 50 Cryo points.
Every 60 attacks, gains 1 Arctic power stack (up to 50 each round) and triggers a Doom explosion that deals damage equal to (6 × Attack Power) to all zombies on the field and freezes them for 5s.
Tundral Avalanche-shroom is a Odyssey fusion in Plants vs Zombies Fusion 3.9, created by merging two specific base plants. As an Odyssey-type fusion, it is designed for and exclusive to Odyssey mode encounters. It attacks at variable intervals covering 5.2 Tiles (Radius), dealing 300 to * Nearest zombie (splash 1.5 tile) zombies with 300 toughness.
Yes — Tundral Avalanche-shroom costs 275 Sun. Planning your sun income around this cost, either through sun-producing fusions or early-wave resource management, ensures Tundral Avalanche-shroom is available when you need it most.
Tundral Avalanche-shroom's primary strengths are its 300 damage output and 300 toughness. These attributes combine with parent-plant traits to make it a reliable, adaptable choice for a wide variety of lane setups.
Tundral Avalanche-shroom is most effective against * Nearest zombie (splash 1.5 tile) zombies given its covering 5.2 Tiles (Radius) attack coverage. In levels where those zombie types are frequent, placing Tundral Avalanche-shroom in the lane they favor extracts the maximum possible return from its attack cycle.