Additions and New Things in PvZ Fusion 1.2 & 1.3
PvZ Fusion 1.2 & 1. 3
The reason behind the popularity of PvZ Fusion is its frequent updates. The PvZ Fusion 1.2 was released on the 21st of July, 2024. This version came with multiple new plants, zombies and fusions. Moreover, we saw multiple changes in the plant’s mechanism. The PvZ Fusion 1.3 was released a day after the 1.2 on the 22nd of July, 2024. All of the details about these versions like New Plants, Zombies, Fusions, Additions and Changes are explained below:
PvZ Fusion 1.2 Additions
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New Plants
Advanced Fusions
Charm shroom
Doomicle shroom
Upgraded Fusions
Buck Pea
Football Tall Nut
Repeat Shroom
Icicle Shroom
Common Fusions
Pea Shroom
Sun Shroom
Mini Nut Shroom
Mini Hypno Shroom
Perfume Shroom
Plucky Shroom
Trippy Shroom
Snow Pea
Mini Ice Shroom
Frost Shroom
Cryonic Shroom
Shivery Shroom
Mini Doom Shroom
Fallout Shroom
Curse Shroom
Frenzy Shroom
Apocaly Shroom
Glacier Tall Nut
Regular Plants
Fume Shroom
Hypno Shroom
Scaredy Shroom
Ice Shroom
Doom Shroom
Special Plants
New Zombies
Fusion Exclusive Zombies
Dancing Pole Vaulter
Backup Pole Vaulter
Michael Zombie
Golden Mystery-box Zombie
Zombotany Zombies
Buckshooter Zombie
Football-nut Zombie
Frost Tall-nut Zombie
Main Zombies
Screen Door Zombie
Football Zombie
Read about PvZ Fusion 1.0 & 1.1
Other Additions
New Levels ( Mini Games )
New 6 levels in the adventure mode with Night Map
Fertilizer Challenge 1,2, & 3
Ten Flag Challenge ( Night )
Ten Flag Challenge ( Scaredy’s Dream )
Ten Flag Challenge ( Night Disco )
Charm Shroom’s Challenge 1,2 & 3
Doomicle Shroom’s Challenge 1, 2 & 3
Scaredy’s Dream
Pole Vaulting Disco
Compact Planting
New Puzzle ( i Zombie ) Levels
I Zombie & I Zombie Too
All you can quaff
Mine field
Totally nuts
Ultimate battle (day & night)
Huff ‘n Puff
Extra bouncy
Mushroom’s Day Out
Scaredy shroom prequel
Frozen level
New Settings
Added new plant ( Almanac )
Added Star fight mode in sandbox and I Zombie mode
Changes
Snow Pea and Icicle shroom spikes ice that can penetrate 3 zombies, dealing 20 damage with a firing rate of 1.5 seconds.
Fixes
You can return plants to the card slot with left click
Corrected the number of lawn mowers
Overall game improvements and minimum game lag
Fixed the pausing freeze while use the glove
Fixed the shovel which was removing the all plants at once
Difficulty Adjustments
Difficulty 1: All zombies will take +10 damage from all sources
Difficulty 4: Cremator damage no longer ignores armor
Difficulty 5: In difficulty 5, all zombies will take 50% less damage and the chances of being hypnotized are less.
Glove Cooldown
Normal Mode: Glove cooldown is reduced by about 10 seconds.
Gacha Levels: Glove cooldown is reduced by about 3 seconds.