Just like , can ignite low-positioned pea projectiles that pass through it.
The following is a list of all the projectiles which boosts/improves further:
Mini Nuts: x2 Damage, as well as resetting the pierce count.
Potato Spuds: +20 Damage (counts as 8 15x15px Small Peas in the process of generating s).
15x15px Small Peas: turn into 15x15px Small Molten Peas that deal +20 Damage.
For every 100 peas lit, a is spawned in front of itself.
Unlike most of fusions, does not have arming and it won’t explode instantly when a zombie comes into contact.
Due to its small size, cannot be damaged by straight-shooting projectiles such as those fired from or .
Torchmine is a Common fusion in Plants vs Zombies Fusion 3.9, created by merging two specific base plants. Common fusions like $name are accessible, versatile, and useful across all stages of the game. It attacks at variable intervals across its effective area, dealing 1800 (Detonation) to Ground Zombies zombies with 300 toughness.
No — Torchmine is an Odyssey-exclusive fusion with no sun cost. It is unlocked through Odyssey mode gameplay rather than purchased with sun on the main lawn.
Torchmine's primary strengths are its 1800 (Detonation) damage output and 300 toughness. These attributes combine with parent-plant traits to make it a reliable, adaptable choice for a wide variety of lane setups.
Torchmine is most effective against Ground Zombies zombies given its across its effective area attack coverage. In levels where those zombie types are frequent, placing Torchmine in the lane they favor extracts the maximum possible return from its attack cycle.