Sardine-shroom costs 150 Sun, holds 300 toughness, and fires every 1.5s with blast damage reaching range: 2.5 Tiles for 20×2 (initial)
against Water Zombies zombies. The explosive spread means each firing cycle potentially contacts multiple zombies simultaneously, making it highly efficient during dense wave moments.
In levels where zombies arrive in large clusters or flag waves, Sardine-shroom’s effective DPS per cycle significantly exceeds what a single-target shooter of similar cost would achieve.
Sardine-shroom is a Common fusion plant created by combining two base plants in Plants vs Zombies Fusion. Common fusions like $name are accessible across most game modes and remain competitive throughout the game.
Sardine-shroom requires 150 Sun to plant. Building a strong sun economy early in a level — through sun-producing fusions or quick early waves — ensures you can place Sardine-shroom when needed without resource pressure.
Sardine-shroom focuses its attacks on Water Zombies zombies. Use this knowledge to pre-assign it to whichever lane or row contains the highest concentration of those zombie types in each level.
Sardine-shroom has 300 toughness, which places it in the mid-range of the fusion toughness scale. Pair it with a healing plant or defensive buffer to extend its operational lifespan across multiple consecutive waves.