Ray-shroom

Ray-shroom

Common Type
Packing explosive power into every attack cycle, Ray-shroom devastates zombie clusters with burst-area damage that can clear entire sections of a lane in a single well-timed blast.
Combat Stats
Sun Cost
175 Sun
Damage
10 x 1.6 x (5 - column distance to the target) x (1 + 0.5 x [[Effects
Attack Speed
1.5 Seconds
Range
1 Lane in Front
Target
Ground, Water Zombies
Toughness
300
Details

fires lasers with infinite piercing across the entire lane. Its damage decreases with distance, but increases based on the Lumos Level.

Each Lumos Level boosts its damage by 0.5×.

Damage is further modified by the distance between itself and the target: it is increased by 1.6 × (5 − the column difference), or by 0.8 × (10 − the column difference) when at Lumos Level 3 or higher.

Pros

  • High area efficiency — Each attack cycle can hit several zombies, generating far more total damage than its base cost implies.
  • Wave specialist — Peak performance during the high-density flag-wave moments when zombie clusters are largest.
  • Burst damage — 10 x 1.6 x (5 - column distance to the target) x (1 + 0.5 x [[Effects burst clears weaker zombie types immediately on contact.

Cons

  • Single-zombie waste — Area damage is overkill when targeting lone zombies in empty lanes.
  • Moderate durability — 300 requires a wall plant in front to survive long enough for multiple attack cycles.
  • Timing critical — Peak value requires timing placement around incoming dense waves, not pre-placed broadly.
1 Hold off placing Ray-shroom until you see a large flag wave incoming — peak enemy density maximizes each explosion's hit count.
2 Pair with a slow plant like a snow variety to push clustered zombies tightly together before Ray-shroom fires.
3 In large maps, a single Ray-shroom placed centrally can cover zombies approaching from multiple adjacent lanes simultaneously.
4 Protect it with two columns of plants in front so it fires at least four cycles before being threatened directly.

What is Ray-shroom in Plants vs Zombies Fusion?

Ray-shroom is a Common fusion plant created by combining two base plants in Plants vs Zombies Fusion. Common fusions like $name are accessible across most game modes and remain competitive throughout the game.

What does Ray-shroom cost?

Ray-shroom requires 175 Sun to plant. Building a strong sun economy early in a level — through sun-producing fusions or quick early waves — ensures you can place Ray-shroom when needed without resource pressure.

Which zombies does Ray-shroom target?

Ray-shroom focuses its attacks on Ground, Water Zombies zombies. Use this knowledge to pre-assign it to whichever lane or row contains the highest concentration of those zombie types in each level.

How tough is Ray-shroom compared to other fusions?

Ray-shroom has 300 toughness, which places it in the mid-range of the fusion toughness scale. Pair it with a healing plant or defensive buffer to extend its operational lifespan across multiple consecutive waves.