While requires as basis, it functions more like an upgraded .
16000 Toughness, is anti-crush (repels vehicles back 0.5 tiles and takes 500 damage each time), and takes no more than 1000 damage per hit. also has a higher Toughness regeneration amount than , recovering 1500 Toughness every 15 seconds instead of 500.
When a zombie bites , will deal 100 damage back to the zombie, similarly to .
Also like , can puncture tires. Each time a tire is punctured, 500 Toughness will be deducted from itself and if the zombie survives, is repelled 0.5 tiles.
deals the following damage against vehicles:
Instantly kills s and s.
If or has more than 50% max Toughness, damage is capped at 50% of their max Toughness
If , , or has more than 1/3 of their max Toughness, damage is capped at 1/3 of their max Toughness.Note: , , and have innate 50%, 66%, and 75% damage reductions respectively, effectively capping damage at 1/6, 1/9, and 1/12 of their max Toughness respectively.
Obsidian Spike-nut is a Odyssey fusion plant created by combining two base plants in Plants vs Zombies Fusion. It is exclusive to Odyssey mode, where its enhanced performance matches the elevated difficulty of Odyssey encounters.
Obsidian Spike-nut carries no standard sun cost because it is an Odyssey-exclusive fusion, unlocked through Odyssey mode progression rather than sun spending.
Obsidian Spike-nut focuses its attacks on all zombies. Use this knowledge to pre-assign it to whichever lane or row contains the highest concentration of those zombie types in each level.
Obsidian Spike-nut has 16000 toughness, which places it among the toughest defensive plants in its class. Pair it with a healing plant or defensive buffer to extend its operational lifespan across multiple consecutive waves.