Imp
Main

Imp

Imp is a classic Main-type zombie from the original Plants vs. Zombies, reimagined for PvZ Fusion with its familiar traits intact. Thrown by Gargantuar to land mid or late field; moves very quickly once landed.

Stats

Toughness
160
Speed
Fast
Damage
50 per 0.5s (biting)
Type
Main

Abilities & Weaknesses

Special Ability
Thrown by Gargantuar to land mid or late field; moves very quickly once landed
Weakness
Extremely low toughness — any plant defeats it almost immediately
Best Counters
Peashooter, Puff-shroom, any attacker — priority is stopping the Gargantuar

Imp advances at fast speed with 160 toughness, making it a moderate threat on approach. Thrown by Gargantuar to land mid or late field; moves very quickly once landed.

When Imp encounters your defenses, its core ability activates: Thrown by Gargantuar to land mid or late field; moves very quickly once landed. Understanding exactly when this triggers is the key to effective counterplay.

As a Main zombie, Imp is a foundational enemy whose movement patterns shape how you build your lane defenses. Study its approach pattern and deploy counters before it reaches your core plants.

  • Spot it immediately — Imp must be identified the moment it enters the lane. Standard levels show a wave preview; use it to place the right counters before the wave arrives.
  • Target its weakness — Extremely low toughness — any plant defeats it almost immediately. Position these counters in mid-to-front rows for maximum exposure time.
  • Best plant picks — Peashooter, Puff-shroom, any attacker — priority is stopping the Gargantuar. These perform most efficiently in direct matchups against Imp.
  • Protect key plants — Place a Pumpkin or Wall-nut in front of expensive fusions while your counters work on Imp.
  • Layer your defense — Combine a slow plant (Snow Pea, Winter Melon) with a high-DPS fusion to handle Imp reliably even in dense waves.

Q: What type of zombie is Imp in PvZ Fusion?

A: Imp belongs to the Main category. Main zombies form the backbone of PvZ Fusion enemy waves and often appear from the earliest stages.

Q: What is the best counter for Imp?

A: The most effective counters are Peashooter, Puff-shroom, any attacker — priority is stopping the Gargantuar. Deploy them in mid-row positions before the wave arrives for maximum coverage.

Q: What is Imp’s special ability?

A: Thrown by Gargantuar to land mid or late field; moves very quickly once landed — knowing when this ability fires is the key to neutralising Imp before it causes damage.

Q: How tough is Imp and what exploits its weakness?

A: Imp has 160 toughness. Extremely low toughness — any plant defeats it almost immediately.