functions similarly to , but deals 300 damage per attack instead of 20.
Additionally, every 15 seconds, regenerates 500 Toughness.
Like , only takes 50 damage from s / vehicles, 150 damage from s, and deals the following damage against vehicles:
Instantly kills s and s.
If or has more than 50% max Toughness, damage is capped at 50% of their max Toughness
If , , or has more than 1 / 3 of their max Toughness, damage is capped at 1 / 3 of their max Toughness.Note:
, , and have innate 50%, 66%, and 75% damage reductions respectively, effectively capping damage at ⅙, ⅑, and ⅟₁₂ of their max Toughness respectively.
As a fusion plant, doesn’t block regular zombies, allowing them to walk over itself without being eaten. also cannot be damaged by straight-shooting projectiles such as those fired from or .
Obsidian Spikerock is a Odyssey fusion plant created by combining two base plants in Plants vs Zombies Fusion. It is exclusive to Odyssey mode, where its enhanced performance matches the elevated difficulty of Odyssey encounters.
Obsidian Spikerock carries no standard sun cost because it is an Odyssey-exclusive fusion, unlocked through Odyssey mode progression rather than sun spending.
Obsidian Spikerock focuses its attacks on Ground Zombies zombies. Use this knowledge to pre-assign it to whichever lane or row contains the highest concentration of those zombie types in each level.
Obsidian Spikerock has 8000 toughness, which places it in the mid-range of the fusion toughness scale. Pair it with a healing plant or defensive buffer to extend its operational lifespan across multiple consecutive waves.