is a sun producing variant of . Its shots no longer slow or add Cryo Points, but instead drops 5 sun on hitting the 1st and 2nd zombies.
Each subsequent pierce deals 20 × times pierced (inclusive) more damageThis only applies to the third hit and beyond, but the first two pierces are still counted in the damage formula. In other words:
1st hit: 20 damage
2nd hit: 20 damage
3rd hit: 80 damage
4th hit: 100 damage
5th hit: 120 damage
etc., but consumes 5 Sun if the player’s total amount of sun is below 15k.
Like all fusions, can be stacked up to 3 times on the same tile, and moving only puts the on cooldown for 3 seconds instead of 10 seconds.
Due to its small size, cannot be damaged by straight-shooting projectiles such as those fired from or .
Gatling Sunburst-shroom is categorized as a Odyssey fusion in Plants vs Zombies Fusion. Odyssey fusions are crafted specifically for Odyssey mode and offer enhanced performance calibrated to the higher difficulty those stages present.
Gatling Sunburst-shroom does not carry a standard sun planting cost. It is unlocked and deployed through Odyssey-specific progression mechanics.
Gatling Sunburst-shroom is effective against Ground, Water Zombies zombies. Knowing this lets you pre-assign it to the lane or row where those zombie types are most frequent for optimal impact.
Among Odyssey fusions, Gatling Sunburst-shroom distinguishes itself through its 20 × 4 × 3 damage output, 300 toughness, and over a range of 1 Lane in Front attack range. These stats make it a solid mid-tier or higher option within its fusion category, especially when supported by complementary plants.